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Title                   : bdfcomp050
Filename                : bdfcomp050.pk3
Author                  : pRotik
e-mail                  : protoron@gmail.com
URL			: ------------------
Description             : defrag run map for PG, some RL and GL training 
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* Use Information *
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- copy bdfcomp050.pk3 to your Quake3\baseq3 or Quake3\defrag folder
- Run Quake 3 with DeFRaG mode 
- From the main menu select CHALLENGES. The map
  should appear somewhere on the list or in the "run" section.
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* ADVICES *
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- No advices for this map - everything is easy ;)
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* MAP INFO *
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GAME TYPE		: Run
RESPAWN SPOTS		: 1
DIFFICULTY LEVEL        : Medium (imho :P)
NEW TEXTURES            : Yes 
NEW SOUNDS              : No
NEW MODELS	        : no
MULTIPLAYER SUPPORT	: Yes :)
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* CONSTRUCTION *
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CONSTRUCTION TIME	: 2 days (maybe)
MAP BASE                : None
EDITOR(S) USED          : GtkRadiant-1.4.0
OTHER UTILITIES USED    : Photoshop CS2, Notepad, WinRAR
KNOWN BUGS              : None
COMPILE MACHINE         : duron 750Mhz, 1024MB RAM, GeForce2 MX400 64Mb
-BSP TIME               : 41 sec
-FULL COMPILATION TIME	: 5087 sec
BRUSHES			: 2551
ENTITIES		: 536
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* THANKS TO *
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DeFRaG creators ---> very nice mod :)
Some mappers ---> for good textures
Yves Allaire aka Evil Lair (http://www.planetquake.com/hfx)
and others.
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* COPYRIGHTS *
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 --- You may distribute this file in any electronic format (floppy disc, CD, 
internet,etc) while you include this.txt file UNMODIFIED and distribute it 
without any sort of costs.
 --- Authors may NOT change this level or use it as a base for their own levels 
without my authorization.
